

FABLE 4 PLOT PLUS
Plus the locales are charming as hell, kudos to the art team for sure. For the first time you're seeing Albion through the eyes of someone with a deep pastn and actual characteristics, rather than the blank avatars of old. It's fun to say the least.īut what really drives the experience on is the emphasis on plot and character development. Before long you will be using Push to strip armoured enemies of their shields then following up with Shock blasts and counter blows. Like horse riding before it, Kinect 's combat mechanics also stumble at points, but this half of the overall package definitely feels like the most accomplished. Strafing works exceptionally well, although spells sometimes fail to hit their intended target, leading to further irritation. You can also counter attacks whenever the screen flashes red, simply by placing your left arm horizontally across your chest.Ĭombat plays out like an on-rails shooter, complete with exploding barrels that can be used to clear areas quickly, and the ability to physically lean left or right to strafe. You can cast either spell by pulling your hand back to your shoulder and then pushing it forward – similar to how you would throw darts at a dartboard. Your right arm casts Shock – a spell that deals projectile damage to enemies – and your left arm casts Push - a force spell that can be used to toss objects around the environment, hurl attackers and more. It's here that Fable: The Journey's combat tutorial begins, and it's actually a really smart system once you get to grips with it.

The catch is that the gauntlets can't be taken off, and charge the wearer with becoming a hero, destined to protect Albion with their life. He can either let his best friend and only mode of transport die, or he can save Seren's life by putting on a pair magic gauntlets. With his horse's life fading fast Theresa presents Gabriel with a tough tough decision. She's being hunted by a dark entity called the Destroyer that fans of the third game will probably remember, and in the chase that follows, Seren is fatally wounded. It's not long until Gabriel and Seren encounter Fable's resident soothsayer Theresa. It can make grabbing experience pickups on the road irritating, especially when you miss some because you couldn't turn Seren the right way fast enough. It works well almost all of the time, but there are moments where automatic steering kicks in and breaks your sense of control, or where steering simply fails to register. You can also accelerate Seren between a slow walk, trot, or full-on gallop by making a reign-cracking motion with your hands, while pulling both hands into your chest makes Seren slow down a notch. Navigation is all on rails, but the road constantly throws hazards at you that can be steered around by extending either arm.

Gabriel and his trusty steed Seren then set off through the woods and it's here that Kinect's travelling controls are handed over to you in full.

While riding to Bowerstone with his family, a mysterious storm separates Gabriel from the group, forcing him to take the long way through Albion's darkest regions instead. This is all thanks to a fleshed out cast and a plot that flirts between danger, sadness and comedy, as well as the weight of responsibility thrust upon the shoulders of its unlikely hero.Įnter Gabriel, a young traveller who has one eye constantly fixated on adventure when he really should be watching the road. It was a smart move, because Fable: The Journey absolutely nails its narrative square on the head. Where consequence and freedom were once Fable's hook, characters and plot-driven linearity now take centre stage. With Molyneux now out of the frame, developer Lionhead Studios has opted to step away from those ideals, and has distilled the adventure formula down to its essence. It's a neat hook that has posed some interesting possibilities over the years, but it never seemed to meet the lofty ambitions of one Peter Molyneux.
FABLE 4 PLOT SERIES
The Fable series is founded on the ideals of morality and freedom. VG247's Dave Cook plays the first three hours and explains why swapping morality for motion isn't all that bad. Fable: The Journey is another chance for Microsoft to prove Kinect's worth to the hardcore.
